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ActionManagerInSpellInRangeLOS Method (UInt32, GameObject)

Check if current gameobject is within range and los

Namespace:  ff14bot.Managers
Assembly:  RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax
C#
public static SpellRangeCheck InSpellInRangeLOS(
	uint spellId,
	GameObject targetObject
)

Parameters

spellId
Type: SystemUInt32
targetObject
Type: ff14bot.ObjectsGameObject

Return Value

Type: SpellRangeCheck
See Also