ActionManagerInSpellInRangeLOS Method |
Name | Description | |
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InSpellInRangeLOS(String, Vector3) |
Check if location is within range and los
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InSpellInRangeLOS(String, GameObject) |
Check if current gameobject is within range and los
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InSpellInRangeLOS(UInt32, Vector3) |
Check if current gameobject is within range and los
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InSpellInRangeLOS(UInt32, GameObject) |
Check if current gameobject is within range and los
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InSpellInRangeLOS(SpellData, Vector3) |
Check if location is within range and los
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InSpellInRangeLOS(SpellData, GameObject) |
Check if current gameobject is within range and los
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