AvoidanceManagerAddAvoidObject Method |
Name | Description | |
---|---|---|
AddAvoidObjectT(FuncBoolean, FuncT, Single, UInt32) |
Adds the avoid object.
| |
AddAvoidObjectT(FuncBoolean, Single, UInt32) | Adds the avoid object. | |
AddAvoidObjectT(FuncBoolean, FuncVector3, Single, FuncT, Single, UInt32) |
Runs away from a unit or object if within range.
| |
AddAvoidObjectT(FuncBoolean, FuncVector3, Single, Single, UInt32) | Runs away from a unit or object if within range. | |
AddAvoidObjectT(FuncBoolean, FuncT, Single, PredicateT, FuncT, Vector3, Boolean) | Runs away from a unit or object if within range. | |
AddAvoidObjectT(FuncBoolean, Single, PredicateT, FuncT, Vector3, Boolean) | Adds the avoid object. | |
AddAvoidObjectT(FuncBoolean, FuncVector3, Single, FuncT, Single, PredicateT, FuncT, Vector3, Boolean) |
Runs away from a unit or object if within range.
| |
AddAvoidObjectT(FuncBoolean, FuncVector3, Single, Single, PredicateT, FuncT, Vector3, Boolean) |
Runs away from a unit or object if within range.
|