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MovementManager Methods

The MovementManager type exposes the following members.

Methods
  NameDescription
Public methodStatic memberJump
Public methodStatic memberMove(MovementDirection)
Sets a control bit, only works while botbase is running
Public methodStatic memberMove(MovementDirection, TimeSpan)
Moves the specified dir, only works while botbase is running
Public methodStatic memberMoveForwardStart
Start autorunning forward
Public methodStatic memberMoveForwardStop Obsolete.
Public methodStatic memberMoveStop
Makes you stop moving.
Public methodStatic memberMoveStop(MovementDirection)
Unsets a control bit flag, only works while botbase is running
Public methodStatic memberPulse
Pulses this instance.
Public methodStatic memberSetFacing(Single)
Sets the direction the player is facing If the player is currently flying then the Y axis is set to 0 and youll fly straight
Public methodStatic memberSetFacing(Vector3)
Face the player twoards the provided vector If the player is currently flying then the player will fly twoards the point Facing a vector that is outside the range of normal movement will follow the normal game behavior of clamping to the closest possible angle
Public methodStatic memberSetFacing2D
Sets the direction the player is facing If the player is currently flying then the Y axis is set to 0 and youll fly straight
Public methodStatic memberStartAscending
Public methodStatic memberStartDescending
Public methodStatic memberStopAscending
Public methodStatic memberStopDescending
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See Also