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MovementManagerSetFacing Method

Overload List
  NameDescription
Public methodStatic memberSetFacing(Single)
Sets the direction the player is facing If the player is currently flying then the Y axis is set to 0 and youll fly straight
Public methodStatic memberSetFacing(Vector3)
Face the player twoards the provided vector If the player is currently flying then the player will fly twoards the point Facing a vector that is outside the range of normal movement will follow the normal game behavior of clamping to the closest possible angle
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