Click or drag to resize

StandardPartyMember Properties

The StandardPartyMember type exposes the following members.

Properties
  NameDescription
Public propertyBattleCharacter
Casts the party members game object to a BattleCharacter this should have probably been the default for gameobject
(Inherited from PartyMember.)
Public propertyClass
Gets the party members class
(Overrides PartyMemberClass.)
Public propertyCurrentHealth
Gets the party members current health
(Overrides PartyMemberCurrentHealth.)
Public propertyCurrentMana
Gets the party members current mana
(Overrides PartyMemberCurrentMana.)
Public propertyCurrentTP
Gets the party members current tp
(Overrides PartyMemberCurrentTP.)
Public propertyGameObject
Gets the party members GameObject
(Inherited from PartyMember.)
Public propertyIsInObjectManager
Checks if the party member is inside the objectmananger and additional information can be fetched
(Inherited from PartyMember.)
Public propertyIsMe
Checks if the partymember is the player
(Overrides PartyMemberIsMe.)
Public propertyIsPartyLeader
Checks if the party member is the leader
(Overrides PartyMemberIsPartyLeader.)
Public propertyIsValid (Overrides RemoteObjectIsValid.)
Public propertyIsXRealm
Checks if the party member is cross realm
(Overrides PartyMemberIsXRealm.)
Public propertyMaxHealth
Gets the party members max health
(Overrides PartyMemberMaxHealth.)
Public propertyMaxMana
Gets the party members max mana
(Overrides PartyMemberMaxMana.)
Public propertyName
Gets the party members name
(Overrides PartyMemberName.)
Public propertyObjectId
Get the objectId of the partymembers world character
(Overrides PartyMemberObjectId.)
Public propertyPartyObjectId
Gets the party members party object id, used to check if the party member is the leader
(Overrides PartyMemberPartyObjectId.)
Public propertyPointer (Inherited from RemoteObject.)
Public propertySyncdLevel
Gets the party members synced job level
(Overrides PartyMemberSyncdLevel.)
Public propertyVTable (Inherited from RemoteObject.)
Top
See Also