Character Properties |
The Character type exposes the following members.
Name | Description | |
---|---|---|
![]() | Auras | |
![]() | CanAttack | (Inherited from GameObject.) |
![]() | CastingSpellId | |
![]() | CharacterAuras | |
![]() | ClassLevel | |
![]() | CombatReach | (Inherited from GameObject.) |
![]() | CurrentCP | |
![]() | CurrentCPPercent | |
![]() | CurrentGP | |
![]() | CurrentGPPercent | |
![]() | CurrentHealth | (Overrides GameObjectCurrentHealth.) |
![]() | CurrentHealthPercent | (Overrides GameObjectCurrentHealthPercent.) |
![]() | CurrentJob | |
![]() | CurrentMana | |
![]() | CurrentManaPercent | |
![]() | CurrentTargetId | |
![]() | CurrentTP | |
![]() | CurrentTPPercent | |
![]() | EnglishName | (Inherited from GameObject.) |
![]() | FateId |
Returns the ID of the fate the object belongs to. returns 0 if no fate associated.
(Inherited from GameObject.) |
![]() | HasTarget | |
![]() | Heading |
Returns current heading in radians
(Inherited from GameObject.) |
![]() | IdLocation | (Inherited from GameObject.) |
![]() | InCombat | |
![]() | IsAlive | |
![]() | IsBehind | (Inherited from GameObject.) |
![]() | IsCasting | |
![]() | IsDead | |
![]() | IsFateGone |
Returns false is target is not a fatemob. Otherwise returns true if mob has fateid and fateid is no longer active.
(Inherited from GameObject.) |
![]() | IsFlanking | (Inherited from GameObject.) |
![]() | IsMe | (Inherited from GameObject.) |
![]() | IsNpc | |
![]() | IsTargetable | (Inherited from GameObject.) |
![]() | IsValid | (Inherited from GameObject.) |
![]() | IsVisible | (Inherited from GameObject.) |
![]() | IsWithinInteractRange |
Checks if the player is within range to interact with a given object
Tries to be more restrictive so that the server does not reply with out of range
(Inherited from GameObject.) |
![]() | Location | (Inherited from GameObject.) |
![]() | LuaString | (Inherited from GameObject.) |
![]() | MaxCP | |
![]() | MaxGP | |
![]() | MaxHealth | (Overrides GameObjectMaxHealth.) |
![]() | MaxMana | |
![]() | MaxTP | |
![]() | Name | (Inherited from GameObject.) |
![]() | NpcId | (Overrides GameObjectNpcId.) |
![]() | ObjectId | (Inherited from GameObject.) |
![]() | Pointer | (Inherited from RemoteObject.) |
![]() | SpellCastInfo | |
![]() | Status | Obsolete. (Inherited from GameObject.) |
![]() | StatusFlags | |
![]() | SummonerGameObject | (Inherited from GameObject.) |
![]() | SummonerObjectId | (Inherited from GameObject.) |
![]() | TaggerObjectId |
Returns the objectId of the player that tagged the target, if the player is in a party it returns the partyId
|
![]() | TaggerType |
Returns 2 if tagger is in a party, 1 if not, 0 if not yet tagged
|
![]() | Tapped |
Returns true if target has been tapped
|
![]() | TappedByOther | |
![]() | TargetCharacter | |
![]() | TargetGameObject | |
![]() | Type | (Inherited from GameObject.) |
![]() | VTable | (Inherited from RemoteObject.) |
![]() | X | (Inherited from GameObject.) |
![]() | Y | (Inherited from GameObject.) |
![]() | Z | (Inherited from GameObject.) |