ff14bot.Behavior Namespace |
Class | Description | |
---|---|---|
![]() | ActionAlwaysFail | |
![]() | ActionAlwaysSucceed | |
![]() | BrainBehavior | |
![]() | CommonBehaviors | |
![]() | CommonTasks |
Class that houses several functions useful to 3rd-party developers
|
![]() ![]() | CoroutineTask |
Represents a coroutine task that can be derived from to implement coroutine parts with state. This class is awaitable.
|
![]() ![]() | CoroutineTaskT |
Represents a coroutine task that returns a value and that can be derived from to implement coroutine parts with state. This class is awaitable.
|
![]() | FailLogger | |
![]() | HookDescription | |
![]() | HookExecutor | A simple Action composite, to facilitate executing TreeHook composites. It is not recommended you use this for
any built-in hooks. Only use this if using a custom hook location! |
![]() | NAMESPACE_PLACEHOLDER | |
![]() | Pulsator | |
![]() | SucceedLogger | |
![]() | Throttle |
Implements a 'throttle' composite. This composite limits the number of times the child
returns RunStatus.Success within a given time span. Returns cappedStatus if limit reached,
otherwise returns result of child
|
![]() | ThrottlePasses |
Implements a 'throttle' composite. This composite limits the number of times the child
will be run within a given time span. Returns cappedStatus if limit reached, otherwise
Returns result of child
|
![]() | TreeHooks | A simplistic class to facilitate hooking into logic trees. |
Structure | Description | |
---|---|---|
![]() | CoroutineTaskAwaiter | |
![]() | CoroutineTaskAwaiterT |
Delegate | Description | |
---|---|---|
![]() | ValueRetrieverT |
Enumeration | Description | |
---|---|---|
![]() | PulseFlags |