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CommonTasks Class

Class that houses several functions useful to 3rd-party developers
Inheritance Hierarchy
SystemObject
  ff14bot.BehaviorCommonTasks

Namespace:  ff14bot.Behavior
Assembly:  RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax
C#
public static class CommonTasks

The CommonTasks type exposes the following members.

Methods
  NameDescription
Public methodStatic memberAetherialReduction
Coroutine that attempts to use aetherial reduction on the supplied item
Public methodStatic memberAscendTo
Attempts to fly vertically up to height Does a raycast before doing anything to see if there is something in our way
Public methodStatic memberCanLand
Attempts to find if we can land by descending straight down from the current point
Public methodStatic memberCanLand(Vector3)
Attempts to find if we can land by descending straight down from a given location Providing a vector that is more then 100yards away in 3d space will always return maybe as after that point the results were unreliable.
Public methodStatic memberCloseTradeWindows
Checks the status of the global settings for handling trade windows and the closes and blacklists players based on those settings
Public methodStatic memberConvertToMateria
Coroutine that will attempt to extract an materia from an item.
Public methodStatic memberDescendTo
Attempts to descend vertically to a given height Does a raycast before doing anything to see if there is something in our way
Public methodStatic memberDesynthesize
Attempts to desyntheize the item at the given bagslot
Public methodStatic memberExecuteCoroutine
Executes the composite inside a coroutine.
Public methodStatic memberExtractMateria
Coroutine that will attempt to extract an materia from an item.
Public methodStatic memberGetDesynthesisChance
Gets the chance to succesfully desynthesize an item Leaves the SalvageDialog window open after completion
Public methodStatic memberHandleLoading
Public methodStatic memberHandOverRequestedItems
Function attempts to hand over all the items requested by the open request dialog Will attempt to use HQ items if no NQ of the requested item is available by default
Public methodStatic memberLand
Attempts to descend all the way until we land. Currently does not implement any advanced logic to ensure that we are currently over someplace that we can actually dismount
Public methodStatic memberMountUp
Attempts to mountup
Public methodStatic memberMountUp(UInt32)
Attempts to mountup
Public methodStatic memberMoveAndStop
Public methodStatic memberMoveTo(MoveToParameters, String)
Moves to a location.
Public methodStatic memberMoveTo(Vector3, String)
Moves to a location.
Public methodStatic memberReturn
Attempts to use the return command to return to the players home point
Public methodStatic memberSellItem
Coroutine that attempts to sell the item to the currently open vendor
Public methodStatic memberStopAndDismount
Stops the player from moving and dismounts. Function 'sleeps' for the proper amount of time after stopping or dismounting If player is already stopped and dismounting the function does not sleep
Public methodStatic memberStopMoving
Executes a MoveStop command if moving and waits for movement to stop
Public methodStatic memberSummonFlyingMount
Attempts to mount up If the current mount cannot fly, will dismount and mount the black chocobo.
Public methodStatic memberTakeOff
Attempts to mount up and take off If the current mount cannot fly, will dismount and mount the black chocobo.
Public methodStatic memberTeleport
Attempts to teleport to the provided aetheryte
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See Also