ActionManagerCanCast Method |
Name | Description | |
---|---|---|
CanCast(String, GameObject) |
Returns true if the following:
If we are in Line-of-sight
If there is no error code on the spellcheck
| |
CanCast(UInt32, GameObject) |
Returns true if the following:
If we are in Line-of-sight
If there is no error code on the spellcheck
| |
CanCast(SpellData, GameObject) |
Returns true if the following:
If we are in Line-of-sight
If there is no error code on the spellcheck
|