LocalPlayerCurrentTargetObjId Property |
Object id of the current target, 0 if no target
Namespace:
ff14bot.Objects
Assembly:
RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntaxpublic uint CurrentTargetObjId { get; }
Property Value
Type:
UInt32
See Also