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GatheringPointObject Class

Game objects such as "Mineral Deposit" or "Mature Tree"
Inheritance Hierarchy
SystemObject
  ff14bot.ObjectsRemoteObject
    ff14bot.ObjectsGameObject
      ff14bot.ObjectsGatheringPointObject

Namespace:  ff14bot.Objects
Assembly:  RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax
C#
public class GatheringPointObject : GameObject

The GatheringPointObject type exposes the following members.

Properties
  NameDescription
Public propertyCanAttack (Inherited from GameObject.)
Public propertyCanGather
Gets whether or not the node is visible
Public propertyCombatReach (Inherited from GameObject.)
Public propertyCurrentHealth (Inherited from GameObject.)
Public propertyCurrentHealthPercent (Inherited from GameObject.)
Public propertyEnglishName (Inherited from GameObject.)
Public propertyFateId
Returns the ID of the fate the object belongs to. returns 0 if no fate associated.
(Inherited from GameObject.)
Public propertyHeading
Returns current heading in radians
(Inherited from GameObject.)
Public propertyIdLocation (Inherited from GameObject.)
Public propertyIsBehind (Inherited from GameObject.)
Public propertyIsFateGone
Returns false is target is not a fatemob. Otherwise returns true if mob has fateid and fateid is no longer active.
(Inherited from GameObject.)
Public propertyIsFlanking (Inherited from GameObject.)
Public propertyIsMe (Inherited from GameObject.)
Public propertyIsTargetable (Inherited from GameObject.)
Public propertyIsValid (Inherited from GameObject.)
Public propertyIsVisible (Inherited from GameObject.)
Public propertyIsWithinInteractRange
Checks if the player is within range to interact with a given object Tries to be more restrictive so that the server does not reply with out of range
(Inherited from GameObject.)
Public propertyLevel
Gets the level of the GatheringPointObject
Public propertyLocation (Inherited from GameObject.)
Public propertyLuaString (Inherited from GameObject.)
Public propertyMaxHealth (Inherited from GameObject.)
Public propertyName (Inherited from GameObject.)
Public propertyNpcId
Gets the NPC Id of the game object, NPC Ids are not unique, and represent
(Overrides GameObjectNpcId.)
Public propertyObjectId (Inherited from GameObject.)
Public propertyPointer (Inherited from RemoteObject.)
Public propertyStatus Obsolete. (Inherited from GameObject.)
Public propertySummonerGameObject (Inherited from GameObject.)
Public propertySummonerObjectId (Inherited from GameObject.)
Public propertyType
Gets the Type of the GatheringPointObject
Public propertyVTable (Inherited from RemoteObject.)
Public propertyX (Inherited from GameObject.)
Public propertyY (Inherited from GameObject.)
Public propertyZ (Inherited from GameObject.)
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Methods
  NameDescription
Public methodDistance (Inherited from GameObject.)
Public methodDistance(GameObject) (Inherited from GameObject.)
Public methodDistance(Vector3) (Inherited from GameObject.)
Public methodDistance2D (Inherited from GameObject.)
Public methodDistance2D(GameObject) (Inherited from GameObject.)
Public methodDistance2D(Vector3) (Inherited from GameObject.)
Public methodDistanceSqr (Inherited from GameObject.)
Public methodDistanceSqr(Vector3) (Inherited from GameObject.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodFace (Inherited from GameObject.)
Public methodFace2D (Inherited from GameObject.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInLineOfSight (Inherited from GameObject.)
Public methodInteract (Inherited from GameObject.)
Public methodIsFacing (Inherited from GameObject.)
Public methodIsFacing(GameObject) (Inherited from GameObject.)
Public methodIsFacing(Vector3) (Inherited from GameObject.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnUpdatePointer (Inherited from RemoteObject.)
Public methodTarget (Inherited from GameObject.)
Public methodToString (Inherited from GameObject.)
Public methodUpdatePointer (Inherited from RemoteObject.)
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See Also