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WorldManager Methods

The WorldManager type exposes the following members.

Methods
  NameDescription
Public methodStatic memberAdvancedRaycast
Performs a raycast from start to end and checks if the triangle has the flags provided flags1 and flags2 should have the same values most of the time Raycasts far from the player are unreliable as the gameworld gets unloaded
Public methodStatic memberAetheryteIdsForZone
Public methodStatic memberCanTeleport
Check if user can cast teleport
Public methodStatic memberGetZoneForAetheryteId
Public methodStatic memberHasAetheryteId
Returns true if user has interacted with the aethernet or aetheryte with the given id
Public methodStatic memberMassTraceLine(WorldLine, RaycastFlags, RaycastFlags, Boolean)
Performs a mass traceline.
Public methodStatic memberMassTraceLine(WorldLine, RaycastFlags, RaycastFlags, Boolean)
Performs a mass traceline.
Public methodStatic memberMassTraceLine(WorldLine, RaycastFlags, RaycastFlags, Boolean, Vector3)
Performs a mass traceline.
Public methodStatic memberRaycast(Vector3, Vector3, Vector3)
Performs a raycast from startMid to endMid
Public methodStatic memberRaycast(Vector3, Vector3, Vector3, Vector3)
Performs a raycast from startMid to endMid
Public methodStatic memberTeleport(String)
Teleport user to given Aetheryte based on name
Public methodStatic memberTeleport(UInt32)
Starts teleport to given zone
Public methodStatic memberTeleportById
Teleport user to given
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See Also