WorldManager Methods |
The WorldManager type exposes the following members.
Name | Description | |
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AdvancedRaycast |
Performs a raycast from start to end and checks if the triangle has the flags provided
flags1 and flags2 should have the same values most of the time
Raycasts far from the player are unreliable as the gameworld gets unloaded
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AetheryteIdsForZone | ||
CanTeleport |
Check if user can cast teleport
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GetZoneForAetheryteId | ||
HasAetheryteId |
Returns true if user has interacted with the aethernet or aetheryte with the given id
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MassTraceLine(WorldLine, RaycastFlags, RaycastFlags, Boolean) | Performs a mass traceline. | |
MassTraceLine(WorldLine, RaycastFlags, RaycastFlags, Boolean) | Performs a mass traceline. | |
MassTraceLine(WorldLine, RaycastFlags, RaycastFlags, Boolean, Vector3) | Performs a mass traceline. | |
Raycast(Vector3, Vector3, Vector3) |
Performs a raycast from startMid to endMid | |
Raycast(Vector3, Vector3, Vector3, Vector3) |
Performs a raycast from startMid to endMid | |
Teleport(String) |
Teleport user to given Aetheryte based on name
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Teleport(UInt32) |
Starts teleport to given zone
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TeleportById |
Teleport user to given
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