BagSlot Properties |
The BagSlot type exposes the following members.
Name | Description | |
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ActionType | ||
BagId | ||
CanDesynthesize |
Returns true if the item is desynthesizable and the player has the correct skill level
This does not check if the item has a greater than 0 percent chance to be desynthesized
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CanReduce |
Returns true if the item is reduaceable and the player has the correct skill level
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Collectability | ||
Condition | ||
Count | ||
EnglishName | ||
HqFlag | ||
IsCollectable | ||
IsDesynthesizable |
This returns true if the item can be desynthesized, but does not check if the player has the correct skill level
| |
IsFilled | ||
IsHighQuality | ||
IsReducable |
This returns true if the item can be reduced, but does not check if the player has the correct skills, use 'CanReduce' for that
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IsSellable | ||
IsValid | (Overrides RemoteObjectIsValid.) | |
Item | ||
Name | ||
Pointer | (Inherited from RemoteObject.) | |
RawItemId |
This returns the raw unmodified id of the item in the slot.
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Slot | ||
SpiritBond | ||
TrueItemId |
This returns the ID of the item in the slot, modified if it is a HQ item or collectable
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Value | ||
VTable | (Inherited from RemoteObject.) |