IfTag Properties |
The IfTag type exposes the following members.
Name | Description | |
---|---|---|
Behavior | Gets the behavior. (Inherited from ProfileBehavior.) | |
Body | (Inherited from ComplexNodeTag.) | |
Condition | ||
Conditional | ||
HighPriority | (Inherited from ProfileBehavior.) | |
InCombat | (Inherited from ProfileBehavior.) | |
IsDone | (Overrides ProfileBehaviorIsDone.) | |
IsDoneCache | Gets a value indicating whether this instance has a cached done. (Inherited from ProfileBehavior.) | |
IsQuestComplete | (Inherited from ProfileBehavior.) | |
IsStepComplete | (Inherited from ProfileBehavior.) | |
LineNumber | (Inherited from ProfileBehavior.) | |
PostCombatDelay | (Inherited from ProfileBehavior.) | |
QuestId | (Inherited from ProfileBehavior.) | |
QuestName | (Inherited from ProfileBehavior.) | |
StatusText | Gets or sets the status text. (Inherited from ProfileBehavior.) | |
StepId | (Inherited from ProfileBehavior.) |