Click or drag to resize

AutoEquipper Class

Represents a class that implements operations to auto equip items for the current character.
Inheritance Hierarchy
SystemObject
  ff14bot.CharacterManagementAutoEquipper

Namespace:  ff14bot.CharacterManagement
Assembly:  RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax
C#
public class AutoEquipper

The AutoEquipper type exposes the following members.

Properties
  NameDescription
Public propertyDisregardTime
Gets or sets the "disregard" time, in milliseconds, of the AutoEquip item check. AutoEquip will automatically recheck an item after it has not been checked for this period of time.
Public propertyStatic memberInstance
Public propertyTargetCheckTime
Gets or sets the target time, in milliseconds, of the AutoEquip item check. AutoEquip will run through all bag items over a period of this time.
Top
Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodPulseAutoEquip
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Remarks