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MoveToParameters Class

Represents parameters for MoveTo(MoveToParameters).
Inheritance Hierarchy
SystemObject
  ff14bot.PathingMoveToParameters

Namespace:  ff14bot.Pathing
Assembly:  RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax
C#
public class MoveToParameters

The MoveToParameters type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyDestination
Public propertyDistanceTolerance
The distance tolerance to get within Location.
Public propertyLocation
The location to move to.
Public propertyMapId
The map ID of the location.
Public propertyMoveImmediately
If true, instructs the nav provider to move immediately once the path has been generated, so the player will start moving at the same time as PathGenerated is returned. If false, instructs the nav provider to wait until the next movement request after the path generation has finished to begin moving. This is for example useful for inspecting the path if it succeeds and aborting the navigation if the path generated was too long.
Public propertyUseMount
Should the navigator attempt to mount up, this defaults to whatever is selected by the user
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Gets a string representation of these parameters.
(Overrides ObjectToString.)
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Fields
  NameDescription
Public fieldWorldState
Used by deep dungeon
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See Also