A heuristic is a function that associates a value with a node to gauge it considering the node to reach.
Namespace:
Pathfinding
Assembly:
RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax public delegate double Heuristic(
Node NodeToEvaluate,
Node TargetNode
)
Parameters
- NodeToEvaluate
- Type: PathfindingNode
- TargetNode
- Type: PathfindingNode
Return Value
Type:
DoubleSee Also