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AvoidObjectInfoT Constructor

Initializes a new instance of the AvoidObjectInfo class.

Namespace:  ff14bot.Pathing.Avoidance
Assembly:  RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax
C#
public AvoidObjectInfo(
	Func<bool> condition,
	Predicate<T> objectSelector,
	Func<T, float> radiusProducer,
	Func<Vector3> leashPointSelector = null,
	float leashRadius = 40f,
	Func<T, Vector3> locationProducer = null,
	bool ignoreIfBlocking = false,
	AvoidancePriority priority = AvoidancePriority.Medium
)

Parameters

condition
Type: SystemFuncBoolean
The condition.
objectSelector
Type: SystemPredicateT
The object selector.
radiusProducer
Type: SystemFuncT, Single
The radius selector.
leashPointSelector (Optional)
Type: SystemFuncVector3
The leash point selector.
leashRadius (Optional)
Type: SystemSingle
The leash radius.
locationProducer (Optional)
Type: SystemFuncT, Vector3
Allows you to customize the center locaton to avoid. Defaults to the object Location.
ignoreIfBlocking (Optional)
Type: SystemBoolean
if set to false stay away if no avoid path is found .
priority (Optional)
Type: ff14bot.Pathing.AvoidanceAvoidancePriority
The priority.
See Also