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AgentSalvage Class

Inheritance Hierarchy
SystemObject
  ff14bot.ObjectsRemoteObject
    ff14bot.ManagersAgentInterface
      ff14bot.ManagersAgentInterfaceAgentSalvage
        ff14bot.RemoteAgentsAgentSalvage

Namespace:  ff14bot.RemoteAgents
Assembly:  RebornBuddy (in RebornBuddy.exe) Version: 3.3.1; net-4.5.win32; release
Syntax
C#
public class AgentSalvage : AgentInterface<AgentSalvage>

The AgentSalvage type exposes the following members.

Properties
  NameDescription
Public propertyId (Inherited from AgentInterface.)
Public propertyIsValid (Inherited from RemoteObject.)
Public propertyPointer (Inherited from RemoteObject.)
Public propertyReady
Returns true if the agent has recevied the information from the server
Public propertySalvageChance
Returns chance to salvage, float.MinValue if we haven't receivied the data from the server yet.
Public propertySelectedBagSlot
Public propertyVTable (Inherited from RemoteObject.)
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnUpdatePointer (Inherited from RemoteObject.)
Public methodToggle (Inherited from AgentInterface.)
Public methodToString (Inherited from AgentInterface.)
Public methodUpdatePointer (Inherited from RemoteObject.)
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See Also